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Download master of magic strategy
Download master of magic strategy











download master of magic strategy

Some spells exist as both they can be cast in overland, as a permanent enchantment, or in combat, as a temporary buff.

download master of magic strategy

Spells can be divided roughly into two categories: Overland spells, which are cast from the Main Map Screen, and combat spells, which are cast in combat. They're quite rare and only found in very powerful nodes with strong monsters guarding them. Don't plan your strategy around finding such extra spell books. Spells books are chosen at start, but may on very rare occasions be found in ruins, towers and similar structures. In other words, you can choose between a varied mix or high proficiency in one color only. These advantages kick in at seven spell books of the same color. Note also that having many spell books in one colour may give you special advantages to research and casting costs. You will not be able to research or trade to get a spell, unless you have at least one spell book of the same colour as the spell. These determine which spells the wizard starts with and which he/she can research later. Each wizard has a certain number of spell books of different colours. When starting a game, you will choose your wizard. Sorcery - Focus on Magic manipulation and enchantments.Nature - Focus on summoning, buffs and spells to protect/improve own cities.Chaos - Focus on summoning and combat enchantments.Death - Focus on summoning of Death creatures and damaging other wizards.Life - Focus on healing, protection and buffs.Each wizard may be proficient in one or more types of magic, indicated by his/her spell books, chosen when creating a new game. In Master of Magic, magic spells are divided into six types, described below.













Download master of magic strategy